Understanding the Media:
Today was my first look at Adobe Photoshop & the focus on digital matte painting. First look it appears as daunting as Maya & the sets of menu’s it presents. Being completely new to this skill set meant it took a little while before what Mark was demonstrating made it on to my screen. Having the example to see from stage 1 to the final piece gave a clue as to the standard that can be achieved.
I opted for the Grand Central Station image and used the ‘’ tool to blend over the people in the scene.
Introduction to specialist pathway:
Maya revisited. Today’s focus was through the Rendering Editor, the Hyper shade function. This allows a texture to be put onto the physical shapes we have previously created. As these textures were from off the www we were able to be quite creative with the textures used. It took some time to grasp the procedure but once complete added a new dynamic to the work on screen. We also became aware of the use of lighting that again, for a simple function, brought an effective result.
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