Monday 21 March 2011

Auriga- Texture Mapping


New Task:
Texture Mapping:
Given my obvious failure to produce a worthy 3D Model for Auriga then in an effort to find my true talent I have been assigned the role of chief texture mapper. My immediate enthusiasm has been quelled slightly due to my lack of use of Photoshop. My brief introduction during Term1 will need to be built upon if I to produce the goods on this task. 
The plan: I’ll start by getting some texture images from the web. The characters I need to texture include, A wraith, Athena & a Chariot.
Neil has suggested that due to the resolution required I should maybe use scanned images rather than off the web.
A list of textures:
Wraith:
Athena
Chariot

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