Tuesday, 14 December 2010

FINAL BLOG ENTRIES - Term 1 2010


Transferred over the final entries from the word blog onto posting, checking logical dates and headers etc.. Still keen to get to print the final renders today for my own portfolio and keen to get the website hosted with another company where speed may be less of an option.
Lovely to think everything was complete today but a final maths session of the year to look forward to later, hardly reason to rejoice. 

Monday, 13 December 2010

A LONG DAY


A demonstration in poor time management exercised here on my part. 
Having work still to do on the website & the carpark, both of which needed help from lecturers has left me fighting the clock & the attention of lecturers. Too much time stressing and too little actions led to trying to produce renders on a slow network approaching hand in. 
Wanted to match up the safety barriers in my final sketch design with the model but with my knowledge of Photoshop being limited & knowledge of Maya equally slow left no option but to compromise the 3D model design. Hence we now have polygon pipe work rather than intricate patterned barriers.
With no support today on the web I had to rely on my peers for help to conclude the website design & was not alone in our class. Final ignorance, I did not know how the burning of disks works on a Mac & just how long it takes. Next time my time management won’t leave me on the last train home!


Sunday, 12 December 2010

FINAL CRAMMING!


Working to a Deadline.
Crammed a lot into a day thanks mostly to having to pick up the old man from the airport a 1:15am !
Pulling the pieces together for the car park, filling in any gaps and appling all the research into credible notes and research document now pushing 30 pages before final edit.  Steep pre-fabricated safety barriers instead of a Saturday night movie is not my idea of a week-end. Note to self – Work harder in the week! 

Friday, 10 December 2010

HATES THE No 74 BUS


Crammed extra classroom time today and looked at adding rendering to the carpark model.  Created the blinns with textures I downloaded and applied these to the model. Also added a sun&sky lighting as well as experimenting with Mental Ray Rendering which is ideal for Architectual visualisations such as the current brief.
Google SketchUp. The class I sat in on today were talking about a programme called Google sketch up. Looks ideal for this type of assignment as it is primarily a CAD type programme that is more user friendly than other programs. Looked this up on line & watched the brief youtube trailer.  http://sketchup.google.com/product/gsupro.html
Mental note as something to take on a trial.
Only days to go so another day of working late after the no 74 bus finally showed 

Monday, 6 December 2010

WEB SITE DEVELOPS


Understanding the Media
Continued to develop the content for the website. Used Illustrator to create a new artboard to include a new about me page and content for this page to include on the website. Agreed for the logo to feature on each page (top right) on the website as a common thread across all the pages on the site. For each of the areas I have decided to write on IE About/Philosophy/ Work again using the logo over the type face proved to be a good look to break up a page that could be text heavy.
Also, with Marks help created the layout for the page showing my work. This could with time be tweaked to have each layer offer a link to a different project where the appropriate layer active as you hover the mouse pointer over it.
Introduction to specialist pathway:
Revisit the car park
Focused on the central tower and covered how to copy the side to make the 4 sided image by joining the edges and bridging across the four corners to make the tower a solid object. 

Monday, 29 November 2010

INTRODUCING MR CONSOLI & HIS MAYA YOU TUBE GODSEND


Spent a lot of non timetabled study to work through the you tube classes that Robert Consoli posted from his funded work at Hull University.
The HullUniLecturer video classroom includes software tutorials, design lectures (coming soon) and examples of students' work from The University of Hull @ Scarborough's Digital Design programmes. This interactive site encourages designers from around the world to participate in the classroom experience along with students currently enrolled on the degree programmes.

This is a pilot programme supported by a recent research grant, and your participation is encouraged and vital to the project. Your comments, video ratings and video responses to the exercises at the end of the series are especially welcome. Please join us and subscribe to this channel now. We'll look forward to seeing your work!
These series of tutorials gave me a little confidence to play with some basic elements of Maya in the hope of utilising the skills in my project, however this was not the case except for the texture on the blinns.
Found the frustrations of not being competent in the basics of Maya annoying given the time I tried to invest in improving. The research for this project came along as I revised how the roof of the car park will look when I know how in Maya. I found a couple of sites on-line where Church’s have used solar power created from solar powered roofing to generate energy while mixing the materials of the original building with slate roof tiles and solar and how this looks in context. 

Tuesday, 23 November 2010

WHAT IS SUCCESS IN NEW MEDIA ?

Seminar Discussion between both the New Media & Graphics groups.
My own thoughts came from research into how business has encompassed different forms of new media into business models.  The adoption into big business seems to have created the rise of digital marketing agencies such as Blue Grass Digital http://www.bluegrassdigital.com/ have influenced the way different forms of new media IE: Web/Txt/ Graphics/Social Network can combine to promote business growth. There are numerous models that have been created to act as a framework for business leaders and Marketing departments. 
It is my argument that the individual success of these different media types and how they are adopted and integrated into today’s business strategy goes a long way to showing ‘success in new media’.
The discussion covered many facets from the adoption of txt messaging, the development of gaming and it’s move to being another social network medium.
The talk was heavily led by the popular belief in the room of how capitalist gain was the ‘key’ indicator of ‘success’ in new media & graphics. Are we moving towards a society that is ‘morally bankrupt’?  
My other argument that I did not raise was the increase in college courses that fall under a new media title and how success of new media has trickled down into education and as graduates who will then find work in the business world. New colleges have been created that service this demand and some have been built around the Technology and Media alone.
Example: New Media Technology College in Dublin
Other Ideas:
1) Another after thought was to be an example of a Novelist who pursues a piece of work that may not be well received from its audience nor attain critical acclaim or money from a publisher. They could choose to take work as a journalist where a paper/magazine may pay far better with a higher chance of getting paid work and become a known name. Is this relevant?
2) Intellectual Property
Can you make a name for yourself if your employed and the work you produce becomes the property of your employer? 

Tuesday, 16 November 2010

WORK OF MY PEERS


NEW MEDIA
Alicia Milligan – David Revoy

Nicola Bednarz
Jamie Dickson
Paul Brockhurst
 






GRAPHICS
Joshua Davis
Sanderson Bob
Marek Okon
James Pink
Erik Spiekermann
Wolfgang Weingart
NON FORMAT
Edward Monkton

PRESENTATION DAY - STUDIO AKA - PHILIP HUNT



Presentation to New Media & Graphics groups on Studio AKA & Philip Hunt – 10 slides in total. I decided to incorporate a short scene from the DVD and a short clip from the web. Although I feel the DVD & web clip added to the overall presentation and went to prove the points I was attempting to get across in the slides, they did interrupt the flow of the talk. It didn’t help that each time I broke off the slide PowerPoint reverted back to the 1st slide so I had to click through to where I had got to. Using the smart projector pen helped to click from slide to slide.

Having produced a script sheet for each of the slides I had made I had not memorised them hence I neither followed the script (for fear of reading of a page) & not engaging with the audience nor spoke of the top of my head. Therefore, I imagine my feedback will reflect how I lost my thread at times and maybe veered from the slide I was showing and the talk I gave.
Timing was another factor as I rushed through the end having to curtail the end to fit within the ten-minute timeline.  On further Self reflection I forgot to use the props I had brought in (The two picture books that I used as examples of the work of the artist in question, Varmints and Lost & Found) This I put down to not thinking clearly and not having done a practice run.  Therefore the books just sat as visual props where as it was the relation between the 2d content and the 3d approach of the Director Philip Hunt that I was striving to sell to the listeners!
On the positive side I hope I spoke clearly and concisely and people got something out of the talk. I enjoyed the freedom in this assignment to tackle a subject I enjoyed and to use new media to present. I had not used Keynote software before today and was not aware I could convert Apple Keynote into Microsoft PowerPoint. A good job really!
I await Neil’s assessment of my efforts to help assess my presentation skills and build in future talks.    

Tuesday, 9 November 2010

IS NEW MEDIA ART?


Investigation, Reflection & Expression
Informal Group Discussion relevant to the brief question
IS NEW MEDIA ART?
My investigation into this question led me down a number of research routes including..

PEOPLE:
Ivan Sutherland who developed ’Sketchpad in 1963
Sketchpad (aka Robot Draftsman) was a revolutionary computer program written by Ivan Sutherland in 1963 in the course of his PhD thesis, for which he received the Turing Award in 1988. It helped change the way people interact with computers. Sketchpad is considered to be the ancestor of modern computer-aided drafting (CAD) programs as well as a major breakthrough in the development of computer graphics in general. For example, the Graphic User Interface was derived from the Sketchpad as well as modern object oriented programming. Ivan Sutherland demonstrated with it that computer graphics could be used for both artistic and technical purposes in addition to showing a novel method of human-computer interaction.

Sketchpad: A man-machine graphical
communication system
Ivan Edward Sutherland
September 2003
Electronic Edition: http://www.cl.cam.ac.uk/techreports/UCAM-CL-TR-574.pdf

GYORGY KEPES
György Kepes (October 4, 1906 – December 29, 2001) was a Hungarian-born painter, designer, educator and art theorist. After emigrating to the U.S. in 1937, he taught design at the New Bauhaus (later the School of Design, then Institute of Design, then Illinois Institute of Design or IIT) in Chicago. In 1967 He founded the Center for Advanced Visual Studies at the Massachusetts Institute of Technology (MIT) where he taught until his retirement in 1974.
In 1965-66, Kepes edited a set of six anthologies, published as a series called the Vision + Value Series. Each volume contained more than 200 pages of essays by some of the most prominent artists, designers, architects and scientists of the time. The richness of the volumes is reflected in their titles: The Education of Vision; Structure in Art and Science; The Nature and Art of Motion; Module, Symmetry, Proportion, Rhythm; Sign, Image, Symbol; and The Man-Made Object.
In his lifetime, Kepes produced other books of lasting importance, among them Graphic Forms: Art as Related to the Book (1949); Arts of Environment (1972); and The Visual Arts Today (1960). He was also a prolific painter and photographer, and his work is in major collections. In recognition of his achievements, there is a Kepes Visual Centre in Eger, Hungary.

Quote from Kepes..
“Art Could age science through visualisation”

Laszlo Moholy-Nag
László Moholy-Nagy (Hungarian pronunciation: [ˈlaːsloː ˈmoholiˌnɒɟ]; also hear pronunciation: here), July 20, 1895, Bácsborsód – November 24, 1946) was a Jewish-Hungarian painter and photographer as well as professor in the Bauhaus school. He was highly influenced by constructivism and a strong advocate of the integration of technology and industry into the arts.

Quotes from Nagy..
“Books are an extension of the eye, clothes an extension of the skin, electronic systems an extension of the central nervous system & computers are an extension for the creative eye”

Computer Arts have been a fringe activity since the 1950’s

PLACES
NEW YORK DIGITAL SALON
1993 – 2008: Fifteen Years of Digital Art
2008 marks the 15th anniversary of the New York Digital Salon. Started in 1993 to provide an annual venue for digital art in New York City, the salon continues to be an advocate for using digital tools and technology to create art. As digital art becomes an ever-growing part of the contemporary art landscape, our mission is constantly evolving. Our goal of gaining exposure for digital art in New York City museums and galleries has been attained. While our primary efforts over the past fifteen years have been involved with organizing exhibitions, events, panel discussions and public lectures, we have decided to mark our anniversary by revamping our website into a comprehensive archive of our past exhibitions and activities, and to make it an online digital art resource. We will continue to present summer exhibitions in our 21 St. gallery, and keep the New York Digital Salon Touring Program alive, through exhibitions, events and public lectures in the United States and abroad. To date, the New York Digital Salon has been to Canada, Canary Islands, China, England, Hong Kong, Italy, Japan, Korea, Portugal and Spain. As we look forward, we see a new generation of artists who are growing up digitally literate. Their creative work will help define the future of contemporary art.
– Bruce Wands, Director, New York Digital Salon
Technocultures: The History of Digital Art, A conversation

The MIT Media Lab (also known as the Media Lab) is a department within the MIT School of Architecture and Planning. Devoted to research projects at the convergence of multimedia and technology, the Media Lab was widely popularized in the 1990s by business and technology publications such as Wired and Red Herring for a series of practical inventions in the fields of wireless networks, field sensing, web browsers and the World Wide Web. More recently it has focused on product design more generally, particularly for technologies that address social causes.[1]
http://en.wikipedia.org/wiki/MIT_Media_Lab
http://www.media.mit.edu/

EXAMPLES
Keith Haring (May 4, 1958 – February 16, 1990) was an artist and social activist whose work responded to the New York City street culture of the 1980s. Known to have worked in Quantel Paint Box – Graffiti Artist.
Andy Warhol who used an amiga to produce works of Deborah Harry


EXHIBITIONS
Digital Pioneers on display at the V&A
The results of a joint research project between Birkbeck and the Victoria and Albert Museum go on display from 7 December. Digital Pioneers is one of the outcomes of The Computer Art and Technocultures Project, which is a major study of the history of Computer Art, funded by the Arts and Humanities Research Council.
Digital Pioneers provides an overview of the first decades of the computer's history in art and design. It includes some of the earliest computer-generated works in the V&A’s collections, many of which have never been exhibited in the UK before.
The display includes plotter drawings, screenprints, digital inkjet prints, photographs and animations, as well as important documentary material from the time.
Dr Nick Lambert, the project's Principal Investigator based in the Department of History of Art and Screen Media, said: "This exhibition shows how artists first began using the computer as a medium, leading directly to the complex animations and digital imagery that surrounds us today. We see here the birth of a whole new area of art."
The exhibition features pioneers such as Frieder Nake, Georg Nees and Herbert W. Franke. It progresses from the 1950s to the 1990s with Paul Brown, Harold Cohen, Manfred Mohr and Vera Molnar.  The show also encompasses more recent works by James Faure Walker, Jean Pierre-Hébert, Roman Verostko and Mark Wilson.
Digital Pioneers offers a historical context for contemporary digital practice, and is scheduled to coincide with the V&A exhibition Decode: Digital Design Sensations. Digital Pioneers is supported by the Arts and Humanities Research Council, and individual donors.
7 December 2009 – 25 April 2010
V&A Museum, Julie & Robert Breckman Prints and Drawings Gallery, Room 90 and Paintings, Room 88

Friday, 8 October 2010

LOGO DEV


Understanding the Media
Developed the Logo created in illustrator making the layers in the design more transparent.
Also changing the text to improve on the text layout as part of the design.
Introduction to file types used:
.jpg – Great or Photographs and multi-coloured work.
.giff – Merges colours – Good for flat colour.
.png – Great for transparent background
Overall Task – Creating a webpage in Adobe Dreamweaver
Lesson Task – Create a ‘HOLDING PAGE’ for the website
WHAT WE DID:
Saved finished logo as a .jpg that we can import into Dreamweaver
Created the New Project / Created the Folders required inc Index Folder
Created the Table within the project & Imported logo
Put the text above the logo in the top line of the table and set a link from the text New Media ‘ART’ the link from the text ART went to a google search page.

Monday, 4 October 2010

HELLO PHOTOSHOP

Understanding the Media:
Today was my first look at Adobe Photoshop & the focus on digital matte painting. First look it appears as daunting as Maya & the sets of menu’s it presents. Being completely new to this skill set meant it took a little while before what Mark was demonstrating made it on to my screen. Having the example to see from stage 1 to the final piece gave a clue as to the standard that can be achieved. 
I opted for the Grand Central Station image and used the ‘’ tool to blend over the people in the scene.
Introduction to specialist pathway:
Maya revisited. Today’s focus was through the Rendering Editor, the Hyper shade function. This allows a texture to be put onto the physical shapes we have previously created. As these textures were from off the www we were able to be quite creative with the textures used. It took some time to grasp the procedure but once complete added a new dynamic to the work on screen.  We also became aware of the use of lighting that again, for a simple function, brought an effective result.       

Friday, 1 October 2010

Illustrator Techno babble


Introduction to Adobe Illustrator

Intro to the difference between Vectors & bitmaps & how this is relevant when undertaking projects such as the Logo created using basic tools IE Polygon Tool, Pen Tool converting anchor points.
CMYK (K=KEY=Black) Used in Print Media
RGB (Red/Green/Blue) – Best used as Screen media.
D.P.I – Dots per Inch – 300 dpi = PRINT   / 72 = SCREEN 
Objects – sending to back etc..
Websites on the logo – Inspiration
Creatica.com, Webcreme.com, Logopond.com, Designflavr.com
End result was the BRAVO Logo for the freeview channel
SIMPLES ;)

Wednesday, 29 September 2010

SHOCK OF THE NEW & MAYA BREAKTHROUGH


For a rainy day I spent much too much time ploughing through another art movement and taking quotes from Robert Hughes, The Shock of the New, 1993. Taking extracts from the pages provided with the task I was able to eek out the relevant aspects of the movement that related to the task question and finished up with over 900+ words. Too much of one movement for one day I saved the file for another day to cut it to size before submission.
I noted the following works of the artists as stand out pieces from two of the artists instumental in the Russion Constructivist movement.

Vladimir Tatlin

Model for Monument to the Third International

 




Beat the Whites with the Red Wedge
EL LISSITZKY c. 1919, poster 23x19 ins

MAYA FREEBIE BREAKTHRU!! ;)
On a more positive I was able to download a free copy of Maya software after registering as a student on the Autodesk website. After some patient downloading and tapping of serial numbers I have a working, if somewhat slow edition to begin catching up with the basics. 

Tuesday, 28 September 2010

LOVE HARVARD & HIS REFERENCE


Tuesday 28th September
Harvard Reference Task- Feedback & Assigned new task for Russian Constructivism.
Disappointing feedback from Italian Futurists Harvard referencing task.  The only positive was the successful use of web pages in my bibliography but otherwise it was poorly referenced and I need to work on this aspect as it has been stressed by Neil how vital it is to understand and apply this form of reference with all our future project work if we are to expect the grades to move forward on the course.
Later the day in a study centre at Cannock College I came upon a pamphlet, ‘Harvard Referencing for Published Materials which appears to be quite a good little guide to all the various types of material you can include in work I submit. I would cite it within this blog but aside from the title it offered no clue as to the contributors so I assume the college plagiarised it themselves ;-) 

Monday, 27 September 2010

VURT TASTIC


Monday 27th September
Understanding the Media:
Vurts review In Lecture: Having some initial ideas to present I was keen to see if I was on or totally off track. With everyone in the group submitting their ideas it was of interest to see what ideas were put forward. Thankfully while my initial ideas were not in following with my peers it was accepted as ‘original’ hence I decided to persevere and elaborate on this initial work. 
Introduction to specialist pathway:
Maya continued using the basic polygon shapes with the task of making a chair. Using the extrude feature ate into the majority of my time as I struggled with the basic controls and found myself lost in a sea of control functions Menu’s & sub-menus rather than progressing far with the chair. Hence the chair never really materialised and I was left thinking I should run away and get a copy on my Mac and try to get to grips before falling behind the group. 

WELCOME TO MY NEW MEDIA BLOG

New course, New stuff to learn ;)
After over ten years of learning very little about nothing worth knowing (exception of StJohn 1st aid)       I'm starting over and so from now on this represents my Reflective Learning Journal for a Foundation Degree in New Media