Monday 24 January 2011

3D Modelling 2 - Blinns have a shine/Lamberts are flat colours


Monday 24th January 2011
Exploring Specialist Pathway
MAYA

3D Modelling Skills (Tutorials). 
Continuation of low polygon modelling techniques.
Today we dealt with the unwrapping of the character once modeled. This we attempted with a model already modeled having already created a dice in Photoshop.
MAYA Note: Blinns have a shine / Lamberts are Flat Colours!
 It took a little explaining as the work involved seems time consuming but by the end I saw the benefit. Sewing all those edges together will test our patience & concentration again. If we are to export into Photoshop then it would pay me to get a license and then utilize the bamboo tablet

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