Monday 17 January 2011

Maya Modelling Day1


Monday 17th January 2011
Exploring Specialist Pathway
MAYA

3D Modelling Skills (Tutorials). 
Began our 3D modeling today using an imported character. The theory of the modeling seems relatively easy if somewhat monotomous. The temptation is to include too many extrusions and knowing when too many is too many. Using the multi view panel having been using the one perspective is a change and having forgotten the ‘hotkeys’ does not help in navigation at all.
Inserting edge loops is the key here!

Low polygon modelling techniques to be explored.

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