Tuesday, 25 January 2011

The Pixar Story - A Marriage of Art & Science


Tuesday 25th January 2011
Reflective Practice

In today’s session we watched a documentary film entitled The Pixar Story (2007) By Leslie iwerks. 
Having looked into this documentary film I believe it is available to buy/download via iTunes & may also be on the Wall E 2nd disc(I will be checking!).
I’ve checked & it is part of the 2 Disk special edition of Wall-E!
This has allowed me the opportunity to watch it back, take a few of the notes I made on the 1st viewing and revisit these, expanding where I felt relevant. So here goes …
Storyline
A look at the first years of Pixar Animation Studios - from the success of "Toy Story" and Pixar's promotion of talented people, to the building of its East Bay campus, the company's relationship with Disney, and its remarkable initial string of eight hits. The contributions of John Lasseter, Ed Catmull and Steve Jobs are profiled.
The decline of two-dimensional animation is chronicled as three-dimensional animation rises. Hard work and creativity seem to share the screen in equal proportions.
http://www.imdb.com/title/tt1059955/
The official film website: http://www.thepixarstory.com/


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Notes I made during the showing related to some of the points I thought key …
How 3D animation was a marriage of art & science & how a lot of commentators from within Pixar commented on how the success of Pixar can be traced back to strong story lines and character driven films.
John Lasseter comments that Pixar’s success was down to “it’s people as much as anything else”.

KeyPlayers:
Ed Catmull         -                     Creative Scientist
Steve Jobs         -                     Entrepreneur
John Lasseter-                  Talented Artist

Together they brought together a marriage of ‘ART & SCIENCE’

Key Points:
The creation of CAL ARTS – founded in 1961
Class mates of John Lasseter at CAL ARTS included Tim Burton, John Musker & Brad Bird.
Cal Arts brought back together the ‘9 old men’ from retirement
A computer animated left hand, c1st use of creating curved surfaces and wrapping texture around the curved surfaces. Courtecy of Ed Catmull based at University of Utah was used in the 1976 Sci-Fi film Futureworld
(1st use of 3D animation in a live action film).
Ed developed software called Tween based out of NYIT that transformed hand drawn animation into a digital medium

QUOTES:
Art Challenges Technology – Technology Challenges Art
“Sharing of information was rich at Disney & Cal Arts”
“Film is forever, pain is temporary” – Brad Bird

Key Organisations:
CAL Arts (California Institute of the Arts) http://calarts.edu/
NYIT (New York Institute of Technology http://www.nyit.edu/

Hardware Developments:
The Pixar Image Computer

Software Developments:
CAPS

TIMELINE:
1961: Cal Arts Founded
1975: Lasseter at Cal Arts
1979: Lasseter Lands Job at Walt Disney Studios
1987: Lasseter produces Luxo Jnr
1989: Oscar for animated short film
1991: Disney & Pixar join & give the Go-ahead to produce 1st feature length animated film.
1992: First Animaton Test for ‘Toy Story’
1995: Toy Story released
1995: Pixar Goes to the stock market – Raised $132million
1998: A Bugs Life
2000: Oscar award to technical team for computer animated software (1st of it’s kind)
2006: Merger of Walt Disney & Pixar into Disney Pixar

FILMS: (ILM- Industrial Light & Magic)
Vol Libre, Loren Carpenter, 1980
Star Trek, The Wrath of Khan,
Andre & Wally B – 1st Character Driven Film
Young Sherlock Holmes

FILMS: (PIXAR)
Luxo Jnr (1987)
Reds Dream
Tin Toy

FILMS: (Disney&Pixar)
Rescuers down under (1990) – Renewed efforts to combine hand drawn with Computer Animation
Beauty & The Beast (1991)

Jurassic Park (1993) – using Renderman Software

PEOPLE OF PIXAR:
Pete Docter – Director
Andrew Stanton – Director

MINDSET:
Unplanned Collaborations were encouraged!
An Office is an empty Canvas!

OF NOTE:
>Steve Jobs loosing over a million dollars a year for over 5 years from 1995-2000
> Pixar spends approx 2 ½ years doing nothing but storyboarding the film.

I will be revisiting these notes but in the meantime this reminded me to pick up a copy of the 10-year anniversary of Toy Story and look at the extra’s DVD. There;s another two hours gone. 

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